Add a garrison to resource mines
This function will give two possibilities at once: Firstly, tactical: it will be possible to temporarily put part of the army there, so that later it can be taken, for example, to another hero. Secondly, practical: The ability to leave part of the guards in your mines will not allow the enemy to repaint them so easily with a scout hero without an army
Comments: 2
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22 May, '22
Red DragonInteresting... but probably fairly useless in reality. If a wielder engages even with a smaller crew they will just spell down your garrison units unless you leave a substantial amount of troops behind there which just seems like poor strategic decision making, you'd probably never want to leave part of your army behind in a serious match.
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15 Jul, '22
Borton@Red Dragon: you’re right, the battle will probably be decided before beginning so long as the invader has a decent army. But at least you won’t lose your mines to troopless wielders!
While it’s agreed it might not be the most usual kind of battle, I think it’s just necessary. Besides, the bsttleground format when defending a mine could have a design similar to rogue hideouts or so.