Sources of power (etc) needs a better description on map
I find it hard to know exacly what each source of power does/gives before visiting. I think there should be a better description when moving the mouse over. There is so many differents places (sources of power) that i find it confusing without a description.
Comments: 3
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03 Dec, '22
GalilejiE.g., without being to descriptive to keep some mystery:
"source of power (strength)"
"source of power (movement)"
etc.... -
18 Dec, '22
CidIf the devs insist on keeping the information secret until the object is visited for the first time, then please at least from that first visit onward:
>>> display what the object does when it is moused over regardless of which wielder is currently selected, and regardless of whether the object is in fog of war. -
21 Mar, '23
dos5gwIf those are always the same for each interest point they could be explained in the codex. If not, personally I don't want a memory sub-game.