Crawler "Burrow" ability instead of "wait"
Thematically it would be nice if the Crawler could burrow as an ability. The ability would cost the unit's whole turn. You select an area where it will pop up at the start of its next turn within 6 tiles range. This way the crawler can become menacing, instead of a slow approaching unit with its current wait ability.
Comments: 1
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17 Aug, '23
Andreas Peter Larsenthis is already implemented - this posts tags should be updated =)
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