Graveyard / Bandit Hideout Behavior
Make all graveyards, bandit hideouts, and future content like these encounters (dragon roosts?) behave like settlements where you must pay the movement upfront so that you are not left in a situation where you have completed the fight but have not received the rewards.
Comments: 1
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18 Dec, '22
CidThis behavior confused me and I still forget to interact with the objects again to get the rewards. It doesn't make sense.