Combat Summoning spells
I would really like to see some summoning spells, the type of unit being determined by a combination of creation + X school. These units could have unique abilities, i.e. Frost Bear elemental could root enemy units he stands next to and so on.
the unit number would always be one, one summoned unit type at a time (a new summon makes the old one disappear), and unit stats would scale with school mastery. The unit would of course disappear after combat.
Comments: 3
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30 May, '22
FurtyI think it should also be immune to judgement, if there is only one unit. At least if it costs more than judgement.
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01 Jun, '22
Clean&ClearI am not sure about the idea of summoning only 1 unit, I think it could be classic stacks as well. But I support the general idea of adding summoning spells.
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21 Mar
Ichthyosyup. I definitely was thinking there should be some summoning spells, that increase in either quality or number with increasing level of the school that has it. probably the creation school is the most obvious.