Combat Summoning spells

60 votes

I would really like to see some summoning spells, the type of unit being determined by a combination of creation + X school. These units could have unique abilities, i.e. Frost Bear elemental could root enemy units he stands next to and so on.

the unit number would always be one, one summoned unit type at a time (a new summon makes the old one disappear), and unit stats would scale with school mastery. The unit would of course disappear after combat.

Suggestion Suggested by: Ezzekhiel Upvoted: 12 Feb Comments: 3

Comments: 3