More map readability on Alt
The graphics are gorgeous, but sometimes it's hard to make out which tiles are walkable (in the worldmap) at first glance. Similarly, it's hard to see which places were already visited when highlighting them using Alt key. More concrete suggestions for Alt key functionality:
- a boundary around obstacles could pop up
- visited location names could be grayed or removed
Comments: 5
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16 May, '22
KavveAlso to make it a enable/disable option instead of on press button kind of thing
1 -
17 May, '22
QuidamThat'd be a great accessibility option
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21 May, '22
AleksDevs Please also consider this:
-highlight your buildings on ALT
-remove "(visited)" and isntead maybe grey out the text. With so much Visited it is visual clutter
-If I visited a building ever in any game, please let the landmark have info what it does (like +2 movement for 1 turn) -
21 May, '22
AleksAnother idea is:
-provide visibility for buildings that also shows which can be upgraded (CTA highlight) -
16 Aug, '22
Wilburough+1 for ‘’- visited location names could be grayed or removed’’