Add more units to existing factions
While many people claim more factions is what the game needs, I personally believe expanding the rosters first should be the way to go.
SoC strikes me as a game where army composition is deeper than in Heroes. With things like units generating different types of mana, being able to build multiple of the same dwelling, or just no clear-cut tier system, the game seems to encourage deviating from "one of everything" strategies and instead going for multiple stacks of the same unit.
If we look at games like Starcraft, they have only 3 factions, but each of them has a big depth, with many different strategies and army compositions to choose from.
I think this is something that would work in SoC too. More unit variety to take advantage of its unique designs.
A good starting point could be "counter units", designed to hose particular strategies, especially ones being troublesome in the meta. Or units that push underpowered strategies (like all-melee?) to viability.
Comments: 15
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16 May, '22
Pierre le massonVery much agree with this, also SoC doesn't allow mix of units from different faction unlike HoMM which means each faction in SoC should offer more.
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17 May, '22
Lukasz M.It could be easily done. In every fraction, we have two diffrent races. You know, Loth have pure undead units and human units. But it's higher tier unit is a undead.We could add another, pure human last tier unit to it. With the restriction, that the building of the last tier unit, could be only once choosed. So if you choose building with "The Legion" you can't build the second building.
My example is:
"The Temple of sorrow"
Type: Human
Level: last tier unit ( probably 8 )
Look: 4 wheels,made of wood, it has spikes and a big,hanging cage. In this cage, we can see a zombie. At the back of the temple, we see monks serving it.
Attack: it can't attack directly. It can summon "zombie" unit from a distance. So it could block other enemy units and also create a danger for enemy archers
Special upgrades: onlt those, that affected human units in this fraction. So without any special upgrades, this unit will be a great start, especially for players who like quick attacks and fast play (zerg) -
20 May, '22
akothis could be done by adding multiple new neutral units and making them recruitable in some specific neutral structures
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25 May, '22
I don't believe in doorsthe human faction is lacking a distinct higher level of unit, the knights are just not good enough to cut the cheese. maybe a super human last tier? angel? they need something. i ran into death and diplomacy and got ran over by the skull metal giants.
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15 Jun, '22
BeniaminI agree, more units in extisting factions is better.
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14 Jul, '22
Lukas StrayAlso, having tier2 have the option to make buildings that gives Amber, Glimmerweave or Celestial Ore would be super cool. It could be whatever two ressoureces that are not gained through ressource. This could inform strategy such as getting a ton of amber on tier2 so that you can afford expensive tier3.
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09 Aug, '22
Lowknee100% just one unit per faction could add so much depth
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25 Aug, '22
BeniaminYes, add more units to egxisting faction.
I shock that this have only "164 votes", this should be logical development.
Instead of having small, weak, forgetable many small factions, it's better to have less but bigger one, with better content. -
26 Aug, '22
Moderator AdminThis is a lot of work and not something we are planning for the upcoming development towards 1.0.
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27 Aug, '22
Beniamin"DENIED"
I in shock.... dissapointed with SoC now.
Becasue how in the world even with DLC and all stuff you definitely says devs that you will never add more units to egxisting factions? -
19 Dec, '22
;(I get it, it takes time and effort. But when you release the game like this, even with extra campaigns, do not raise the price.
30β¬ is already quite steep for the amount of content the game offers.
And "generate your own content and workshop stuff" does not count ;) -
27 Jan
COPYSTRIKE MergedI feel adding new units to the existing factions would be a Good way of adding new content compared to making new factions, A Knight with a Greatsword that can either do sweeping strikes or high damage single target cuts for Arleon Would be a cool, high damage unit. A Trapper for Barya would also be cool. Another Creepy Crawly For Rana, maybe something that spits acid that lowers defense. I dont have an idea for Loth but any1 reading this could comment their own.
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30 Jan
FreezeZ Admin"Add new units into Existing Factions!" (suggested by COPYSTRIKE on 2023-01-27), including upvotes (1) and comments (0), was merged into this suggestion.
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06 Feb
chrisNew Units For Each Tier, New Tier 1 unit, New Tier 2 Unit and new Tier 3 units, and maybe tier 4?
I would love to see more buildings for tier 2-3 also -
21 Feb
Paulo PeixotoI think that i really miss epic tier units like phoenix, dragons and so.... only 4 units per faction i think itΒ΄s not tha awesome.