An option to choose from which side of the hexagon your unit wants to attack.
It is doable when controlling the movement of the unit manually and then choosing to attack so it is more like a QoL change.
I personally would also like to see adding some sort of tactical advantage to attacking from one of the "behind" hexes.
Since you do not have to do your turn in 1 click like in HoMaM games, this is not as much needed I would say. I would prefer the devs to focus on other things first.
Excellent idea - attacking from behind should also reward attacker.
But do the Knights still get their bonus to attack, if we control movement first and then attack? If they do, i see this feature is not neded. If they don't... i upvote this.
@P4yne Kesendaran - When I tested this a while ago Knights did keep their movement attack bonus even if they move and stop and then attack as a separate command. You can mouse over the unit to check the buffed stat to confirm it.
We've discussed this and come to the conclusion that our development time is best spent elsewhere up until the launch of 1.0. We like the flexibility of the system we have in place right now.
but it already works this way
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