An option for host to limit the amount of time each player gets to make their turn. Excluding the battles.
I would love to have a dynamic turn timer system, like in Battle For Wesnoth.
Yes, please because sometimes ppl fall asleeo during turns and i can wait whole enternity :)
I would agree but have an option not to have one or as a mode so it lets players choose if they want the timer or not
I would go one step further and add the checkbox to allow the timer to apply for the overall turn INCLUDING battles, by default it would be unchecked of course
I think the way to go would be chess timer, as in HoMM3 (you get X time at the start + Y each turn + Z for each battle; X and Y are cumulated, while Z is not).
Some players take way too long plus this would add player skill.
I think this is more important than simultaneous turns
This is essential for MP.
Add a timer to multiplayer so that you can limit the turn time
"Add timer to multiplayer" (suggested by Igor on 2022-05-18), including upvotes (1) and comments (0), was merged into this suggestion.
This is a must for MP
A basic time limit on its own is not enough as players can just wait and take the maximum amount of time every turn without downsides, chess clock is the best as it rewards players for playing as fast as possible no matter what but is also flexible enough so you can take your time when it really matters.
Please implement this and a very basic ELO rank system. There is a clear problem when there is 0 available online matches on any server. These 2 things would incentivize players to play MP.
ELO rank feature: https://songsofconquest.featureupvote.com/suggestions/300698/1v1-ranked-game-mode-with-rank-and-mmr-system - upvote if you agree
This has been released in the latest update! :)
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