Thank you for helping us improve Songs of Conquest!
This Feature Upvote is the place to suggest improvements for the game. If you want something to be implemented in the game, you should post it here.
Bugs, however, should be reported in the game by either pressing the "bug" button or pressing the "B" button three times on your keyboard.
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Thank you for contributing to the game development — enjoy!
Level-based passive "Command" skill progression for stronger interest in other skills
Purchase all units button in settlement screen
Make Musicians more interesting
[Spell] Make the "+1 attack spell" reload weapons
Add line of sight to ranged units + battle map obstacles etc. that block that LoS
Buffs/Debufs should last at least one creature turn, not just until the end of the current round.
Risen should be offered AFTER level up menu so that if I expect them I can first increase Command
Continue playing after Campaign Victory
Mini Map Improvement
More ways to scout ahead of time
Let the player chooses the tile in which places some ability
Pre-loaded turns (simultaneous turn alternative)
Building Browser separate and viewable away from construction sites.
neutral monsters (re)spawning over time and moving
UI indicaton for already built buildings in the "Build" dialogue
Differentiate factions more
More music
Controller Support please
Fear Resistance for the Undead
Troop upgrades for "Musician" type troops should improve their ability, not stats
[Map Editor] Stackable tiles
Add the extra trait some units gain from research upgrades to their Codex Entry
BOSSES: Big Monsters (Dragon, Wyvern, Chymera, Manticore), Specific Villains, Big Fortresses, etc.
Steam Workshop when game is out of EA
Information windows
Reconnect after disconnect
Enhance speed of walking and battle
Add more unique/complex skills for units
Building Complete Splash Screen
Counterattack damage preview
Add a score to the stats screen at the end of a game and a high scores screen.
Change Sassanid name.
Add option to double click instead of right click
Add dwarf/viking faction
Auto-resolve all easy and very easy battles in multiplayer
Items equipped by a Hero in the campaign should stay equipped when starting a new mission.
Troop mixing between factions in Skirmish mode
3rd Skill Option when Command Max Level
Feedback for community maps
There should be a link to this poll in the game UX, that way more people get to participate
More auto-saves / auto-save folders
Loth Necromancy Rework
Mep editor being able to create custom factions
Recruit troops from other cities in a city with rally points (without wielder)
[After losing/winning battle window] Allow to repeat a battle
Item comparison in character sheet
Add more adventure style victory conditions
Show dragon attack affected targets
Clickable arrows to scroll between towns in rally points