Thank you for helping us improve Songs of Conquest!
This Feature Upvote is the place to suggest improvements for the game. If you want something to be implemented in the game, you should post it here.
Bugs, however, should be reported in the game by either pressing the "bug" button or pressing the "B" button three times on your keyboard.
Rules for making suggestions:
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Thank you for contributing to the game development — enjoy!
Usability: Highlight what slots equipment can go in while dragging them
Add an Barya Campaign
Dynamic preview for wielder movement range
Local hotseat multiplayer needs a transition screen to stop players seeing each other's stuff
[Map Editor] More decorative tiles & doodads.
Research - allow to see what each tier gives even when I am at tier 0
More map readability on Alt
Risen and troops who want to join but have no space in army should be sent to nearest town.
[Map Editor] Custom size on maps
Show spell damage to target when hovering over them with spell selected
Thieves' Guild functionality (via Marketplace?)
Blink in windows taskbar and play sound when a turn/battle starts
Add official 8-players maps
Different spellbook visuals for each faction.
Add sacrificial Altar for Items/Artifacts for Experience
Adjustable Campaign Difficulty
Put gold prices for troops in the codex
Rally Point QoL Upgrade
Provide more Information about landmarks on adventuremap
Graveyard / Bandit Hideout Behavior
[Map Editor] Add a "test your map" to the editor
Signal for Allies
Faster turns with AI
Better Inventory Management (sorting/grouping)
Middle East Server
a way to display battle log longer
Keep all view options on while another player's turn is happening
Codex should have wielder class page
Improve and expand the Codex
Leaderboard / World Ranking
ranking mode
More interactive Building list
Magic Rebalance Needed
Clearly indicate amount of movement consumed before actions on campaign map
Gold distribution before game.
Please buff Guards/Protectors
Longer campaigns to allow for more satisfying storytelling and character development
Voice acting for campaign characters
Replace Barya canons' "wait" ability with ability to target ground
Ability to Unlearn a hero skill
Baryan Steam Piper's upgraded ability adjustment
New Spell "Cure"
Optional CRT filter
Sound in the background option
Level-based passive "Command" skill progression for stronger interest in other skills
More ways to scout ahead of time
Let the player chooses the tile in which places some ability
Pre-loaded turns (simultaneous turn alternative)
Purchase all units button in settlement screen